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A Game-based methodology for empowering Dementia friendly communities and equal access to Culture for people with Dementia

 

The project «A Game-based methodology for empowering Dementia friendly communities and equal access to Culture for people with Dementia» – CURATE-D aims to create a game-based methodology through which people working in culture industry and professional caregivers will enhance their competencies in supporting pwD in participating in cultural activities.

The key objectives of the project are:

  • To promote social inclusion and equal accessibility to culture of pwD
  • To adapt VET education of professionals in today needs for accessibility and inclusion
  • To create an innovative educational methodology and toolkit for VET education

OUTPUTS

A Learning training guide for the staff of cultural venues

A Learning training guide for the professional carers to support pwD in cultural activities

The CURATE-D educational serious game

Training of professionals and Conclusions report

PARTNERS

NEWS